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VFX Artist

  • Remote
    • Remote, Germany
  • Art
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Questions

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Do you have at least 5 years of professional experience as a VFX Artist in game development?
Which real-time VFX tools have you used professionally?
Have you worked directly on a game project with shipped VFX work (AAA or indie)?
Which 3D/simulation tool do you use most often for VFX work?
Do you have experience with optimisation techniques for consoles or portable platforms?
Are you familiar with shader programming (HLSL, GLSL) or scripting for VFX?
How would you describe your strongest area as a VFX Artist?